Following Design Thinking methodology and the Double Diamond Design process, I have developed a proposal for blended educational experience aimed at 13-14 year olds. Through education on persuasive design techniques on social media, teenagers are encouraged to reflect on their experience of social media, enabling them to have greater autonomy over their social media experience.
Semi-Structured Interviews
3 Secondary Headteachers
The online learning platform uses Universal Design to improve the experience for all users, including those with significant support needs. Research indicates that users without parental assistance struggle with social media the most. To prioritize these users, a persona and empathy map has been created.
In the onboarding process, learners can join their class by choosing the 'student' option and entering a 'classroom code.' They can also take a quiz to reflect on their social media use, including behaviour, screen time, who they follow, and their parent/guardian's behaviour toward social media.
In the first activity, students will learn about social media interface design through interactive exploration and a quiz. This will help them understand how social media features can affect their behaviour. Learners will receive positive feedback to encourage critical thinking and exploration of how design affects their social media use.
The second activity aims to enhance learners' understanding of social media companies' motivations. They will work together to create a solution for a real-world problem faced by a social media company. This will help them develop communication, collaboration, and problem-solving skills. After they present their ideas and discuss the company's solution, they will reflect on their learning experience.
In the third activity, learners will explore the "filter bubble effect" on social media. They will learn how social media algorithms create filter bubbles, take a quiz, and view a social media feed that is different from their own. This helps learners understand how individuals in their social circles can have different social media experiences.
To encourage users to engage with the "About Us" screen, a preview of the text, with a 'read more' CTA, was added.
The screen with the interactive social media feed feature was adapted to remove the need for scrolling, and a caption was added, encouraging users to engage with the interactive social media feed.
Supporting an organisation-wide rebrand, while leveraging problem-solving skills to improve and promote UX in the tech delivery workflow.
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